Tuesday, April 20, 2010

Emmy's "Victorian Style" Necklace


check out this necklace i made for emmy. i think it turned out pretty good. i got the idea from another blog, but i didn't follow the directions. i just sorta made up my own. there is a clasp in the back, but i used elastic string, so emmy can pull it over her head if she wants.

7 comments:

  1. yes, I like it. I'll have to make some myself.

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  2. That's beautiful Ruth! was it hard to make?

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  3. it wasn't very hard, it just took some time.

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  4. there you go again... makin me all jealous. hehehe. good job!

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  5. Super cute....you could open up a shop, making jewelry and bags! :D

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  6. Anti-riding constitute hate < br> 1. square cut (12%) 13% weapon damage by AC cut benefits by AP addition to burst
    2. Justice Hammer (20%) 21% 4 times the DPS can blast
    3. Seal (13%) 0.22 14% weapon damage, can burst
    4. the trial (12%) 13% 0.36 +0.16 AP +0.25 SP weapon damage may burst
    5. dedication (11%) 12% 113 +0.04 AP +0.04 SP / S
    6. Holy Shield (6%) 7% 211 per parry
    7. Exorcism (4%) 5% 1028 +0.15 AP +0.15 SP may burst
    8. Avengers Shield (4%) 5% 846 +0.07 AP +0.07 SP can burst
    9. anger Hammer (3%) 4% 1139 +0.15 AP +0.15 SP can burst
    10. sacred anger (2%) 3% 1050 +0.07 AP +0.07 SP can burst
    11. Retribution Aura (1%) 2% 112
    12. thorns patients (0%) 1% 73
    This is 88 % composition of hatred, but also counted as plus or minus 12% better. Just 12 per +1%
    impact FQ hatred properties include:
    hit, precision, power, spell damage, stamina,ralph lauren polo shirts, agility, explosion,new shoes 2010, fast.
    15.8 hit rating = 1% hit
    3.9 precision level = 1,ed hardy womens bags, precision (0.25% offset parry, dodge)
    1 strength = 2AP
    1 spell damage = 1SP
    3 endurance = 1SP < br> 25 agility = 1% crit
    22.1 critical strike rating = 1% crit
    15.8 haste rating = 1% of the rapidly
    23.6 parry rating = 1% parry

    these properties for the impact of hatred can be divided into two categories: according to a fixed value% improvement and upgrading.
    such as: hitting,chi straightener, accurate,nike running shoes, critical strike, rapid means to enhance the total by% TPS value, power, spell damage, stamina is at a fixed value to enhance the overall TPS
    when your TPS 100, the upgrade 1 1% of TPS and TPS equivalent upgrade. But when your TPS 200, the two are no longer equivalent to a raise.

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Wow! Someone is talking to me!